



In Battlefield 2042, players will be able to customize their primary weapon, secondary weapon, throwables, and equipment to fit the role they wish to play. Previously, loadouts were limited to weapons and gear related to the class players chose at the beginning of the match.

Other specialists will have squad revives available, but it will be slower than Falck's trait and unable to revive squadmates at full health.Īnother change will be introducing fully customizable weapon loadouts, a first for the series. Specialist Falck's trait is the combat surgeon, giving anyone playing as her the ability to revive allies faster and at full health. RELATED: Battlefield 2042 Confirms How Many Maps It Will Have At LaunchĪs for traits, DICE points to one of the first four of Battlefield 2042's specialists unveiled in the post. An example of specialties is the wingsuit seen in Battlefield 2042's debut trailer, acting as specialized gear unique to the specialist. The specialists, which DICE said are "inspired by the traditional Battlefield classes," will be soldiers available to play as armed with a unique "specialty" and "trait" locked to those soldiers. Front-and-center in this post are the new specialists players will be able to choose from when they jump into multiplayer. The latter appears to have intrigued the player-base the most, and DICE has now gone into detail about what changes its bringing to the series.ĭICE outlines its changes in the latest Battlefield Briefing on EA's official website. This includes the game not shipping with a single-player campaign for the first time in years to changes coming to the class system players are so familiar with inside Battlefield's multiplayer. Since Battlefield 2042 was officially unveiled, EA and DICE have been giving players more and more information about what they can expect to see when Battlefield 2042 drops.
